Arduino Connected
FR
ℹ
×
marieflanagan.com
⑀o
_(\<_
____(_)⍳(_)____
LOSER LANE
<--
-->
_|_
'o'
⍵
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RIDE
LOSER∞LANE
__o
_ \<_
(_)/(_)
STAY ALIVE
:
0
o__
_ >/ _
(_) \(_)
ADD A BUILDING?
Game Settings
×
Arduino Connection
Connect Arduino
Debug Options
Invincibility
Makes bike immune to collisions
Off
Show Hitboxes
Visualize collision boundaries
Off
Core Game Speed
Base Game Speed
Foundation of game speed - how fast the world moves past the bike
1.0
Update Rate
How often game updates (16ms = 60fps, higher = slower)
16
Speed Scaling
How quickly game accelerates (lower = faster acceleration)
0.995
Entity Movement
Oncoming Traffic Speed
Relative to world scroll (1.0 = same as world)
1.0
Streetcar Speed
How fast streetcars move relative to world scroll
1.0
Pedestrian Speed
How fast pedestrians move relative to world
0.5
Traffic Density
Global Density
Master multiplier for all spawn rates
1.0
Streetcar Frequency
How often streetcars spawn. Higher speeds need higher values
0.05
Streetcar Lane Traffic
Frequency of vehicles in streetcar lane
0.3
Oncoming Traffic Rate
Frequency of oncoming vehicles
0.4